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	<title>Comments on: Flower</title>
	<atom:link href="http://www.danaseverance.com/hobbies/gaming/flower/feed" rel="self" type="application/rss+xml" />
	<link>http://www.danaseverance.com/hobbies/gaming/flower</link>
	<description>Because I&#039;m strange like that.</description>
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		<title>By: Dana Severance</title>
		<link>http://www.danaseverance.com/hobbies/gaming/flower/comment-page-1#comment-310</link>
		<dc:creator>Dana Severance</dc:creator>
		<pubDate>Wed, 21 Apr 2010 19:14:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.danaseverance.com/?p=528#comment-310</guid>
		<description>Maybe. I could see adding more levels in the future or something similar. Or come up with an algorithm to create random landscapes with the flowers everywhere in their musically-tastic way.</description>
		<content:encoded><![CDATA[<p>Maybe. I could see adding more levels in the future or something similar. Or come up with an algorithm to create random landscapes with the flowers everywhere in their musically-tastic way.</p>
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		<title>By: Helmsman</title>
		<link>http://www.danaseverance.com/hobbies/gaming/flower/comment-page-1#comment-309</link>
		<dc:creator>Helmsman</dc:creator>
		<pubDate>Wed, 21 Apr 2010 18:58:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.danaseverance.com/?p=528#comment-309</guid>
		<description>I very much enjoyed flower, yet a lot of people I showed it to came back asking &quot;what&#039;s the point?&quot;.  Which made me think a bit on what I&#039;d add to the game to give it more long-term playability.  In the end I envisioned a sort-of sim-farm/viva Pinata idea where you play the wind and in addition to the flower puzzles you would spread seeds and pollinate flowers to create a custom garden.  I think that addition would keep the soothing aspect that made the game so great, while adding more appeal to casual gamers.  (My general impression was that the game appealed to jaded hardcore gamers the most because it just felt so novel.)</description>
		<content:encoded><![CDATA[<p>I very much enjoyed flower, yet a lot of people I showed it to came back asking &#8220;what&#8217;s the point?&#8221;.  Which made me think a bit on what I&#8217;d add to the game to give it more long-term playability.  In the end I envisioned a sort-of sim-farm/viva Pinata idea where you play the wind and in addition to the flower puzzles you would spread seeds and pollinate flowers to create a custom garden.  I think that addition would keep the soothing aspect that made the game so great, while adding more appeal to casual gamers.  (My general impression was that the game appealed to jaded hardcore gamers the most because it just felt so novel.)</p>
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		<title>By: Warner Onstine</title>
		<link>http://www.danaseverance.com/hobbies/gaming/flower/comment-page-1#comment-198</link>
		<dc:creator>Warner Onstine</dc:creator>
		<pubDate>Thu, 04 Feb 2010 20:22:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.danaseverance.com/?p=528#comment-198</guid>
		<description>It was pretty fun, I only played the flash version - so I don&#039;t know how the PS 3 version is.</description>
		<content:encoded><![CDATA[<p>It was pretty fun, I only played the flash version &#8211; so I don&#8217;t know how the PS 3 version is.</p>
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		<title>By: Dana Severance</title>
		<link>http://www.danaseverance.com/hobbies/gaming/flower/comment-page-1#comment-197</link>
		<dc:creator>Dana Severance</dc:creator>
		<pubDate>Wed, 03 Feb 2010 17:09:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.danaseverance.com/?p=528#comment-197</guid>
		<description>As long as they keep the platform in mind, that would be awesome. I don&#039;t know if you can have the serene sort musical game on the Wii. I&#039;d be willing to try it.

How did you like flOw? I haven&#039;t tried it.</description>
		<content:encoded><![CDATA[<p>As long as they keep the platform in mind, that would be awesome. I don&#8217;t know if you can have the serene sort musical game on the Wii. I&#8217;d be willing to try it.</p>
<p>How did you like flOw? I haven&#8217;t tried it.</p>
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		<title>By: Warner Onstine</title>
		<link>http://www.danaseverance.com/hobbies/gaming/flower/comment-page-1#comment-194</link>
		<dc:creator>Warner Onstine</dc:creator>
		<pubDate>Wed, 03 Feb 2010 16:49:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.danaseverance.com/?p=528#comment-194</guid>
		<description>Yeah, that game company (the makers of Flower) are an interesting company indeed. They came out of the USC Interactive Media program (one which I entertained going to on more than one occasion). flOw was their first game and was quite the media darling, and they got a 5 game deal from Sony for the PS3 platform. I&#039;m glad they&#039;re still making unique games for them it&#039;s awesome to see this kind of stuff. I hope that when their deal is done they make some games for the Wii.</description>
		<content:encoded><![CDATA[<p>Yeah, that game company (the makers of Flower) are an interesting company indeed. They came out of the USC Interactive Media program (one which I entertained going to on more than one occasion). flOw was their first game and was quite the media darling, and they got a 5 game deal from Sony for the PS3 platform. I&#8217;m glad they&#8217;re still making unique games for them it&#8217;s awesome to see this kind of stuff. I hope that when their deal is done they make some games for the Wii.</p>
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